AI Game Cost Calculator
Answer a few questions about your 2D game. Get the asset list, the cost and time to build it with AI tools, the tokens, and a prompt pack to start building today.
Your game
Your tools
What your game needs
Cost and time with AI
Your prompt pack
Built from your answers. Asset prompts are in English because image, music and sound tools work best in English.
How the estimate works
- Sizes are anchored on real solo builds made with AI coding agents: a small mobile game took about 2 weeks, a medium one about 4 and a large one about 6; extra large is about 3 months. Genre, features, languages and 3D change those numbers.
- Images = characters × animation frames + backgrounds + items + UI. We assume you keep about 1 in 3 generations, so the number of generations is three times the number of images.
- Coding tokens assume an agent like Claude Code works about 70% of the days and reads around 20M tokens a day, most of it cached context. The API cost uses today's list price for the model you pick; subscriptions are charged per month.
How much does it cost to make a game with AI? Full breakdown →
Tool prices used
| Midjourney | Basic $10 · Standard $30 · Pro $60 / month |
| Leonardo | Essential $12 · Premium $30 · Ultimate $60 / month (≈ 10 tokens per image) |
| Gemini (Nano Banana 2) | ≈ $0.067 per 1K image (API) |
| GPT Image | ≈ $0.05 per image, medium quality (API) |
| PixelLab | ≈ $0.01–0.03 per sprite or animation (API) |
| Scenario | ≈ $15–45 / month |
| Ludo.ai | ≈ $20 / month (sprites, animation, game ideas) |
| God Mode AI | ≈ $38 / month (sprite and Spine animation) |
| AutoSprite | ≈ $12 / month (sprite sheets from one sprite) |
| Layer.ai | from ≈ $10 / month, usage-based |
| Suno | Pro $10 (2,500 credits) · Premier $30 (10,000) / month |
| ElevenLabs | Starter $6 · Creator $22 · Pro $99 / month |
| Stable Audio | Pro $11.99 (250 tracks) · Studio $29.99 (675) · Max $89.99 / month — music and SFX |
| AIVA | Pro €33 / month (you own the music; Standard €11 does not) |
| Soundraw | Creator ≈ $11 / month (commercial use, unlimited downloads) |
| Pixabay | Free music and sound effects, commercial use OK, no attribution (Pixabay Content License) |
| Kenney · Freesound | Free (Kenney is CC0; check each Freesound license) |
| Meshy | Pro $20 (1,000 credits) · Premium $40 · Ultra $100 / month |
| Tripo | Pro $20 (3,000 credits ≈ 200 models) · Max $90 / month |
| Higgsfield | Starter $15 · Plus $39 · Ultra $99 / month |
| Claude | Pro $20 · Max 5× $100 · Max 20× $200 / month |
| Cursor | Pro $20 / month |
| Windsurf | Pro $20 / month |
| GitHub Copilot | Pro $10 · Pro+ $39 / month (agent use draws AI credits) |
| Google AI Pro | $19.99 / month (Gemini CLI, Gemini app) |
Checked 2026-10-05. Prices change often — check each tool's pricing page before you buy.
FAQ
How much does it cost to make a 2D game with AI?
For a small mobile game, one person with AI tools usually spends about $100–300 in subscriptions and API fees and 2–3 weeks of work. Use the calculator above for your own genre and size.
Which AI tools do I need to make a game?
Usually four: an image tool for sprites and backgrounds (Midjourney, Leonardo, Gemini, PixelLab, Scenario or an image API), a music tool (Suno, Stable Audio, AIVA or free Pixabay music), a sound effects tool (ElevenLabs, Stable Audio or free libraries) and a coding agent (Claude Code, Cursor or Gemini CLI). Meshy helps if you want 3D models, Higgsfield for a promo video.
How many tokens does it take to code a game with Claude Code?
Agents re-read your project a lot, so a 2-week build can pass a few hundred million tokens, mostly cached. On a Claude Max plan you pay a flat monthly fee; on the API the calculator shows the cost for the model you choose.
Are the prompts free to use?
Yes. Copy them or download the whole pack as a Markdown file and paste them into your tools. Nothing you type is uploaded.
Related: Claude Code monthly cost · AI image cost per image · AI model capability vs price